Tue, 18 Apr 2006
Go for the Gold!
We just got some exciting new stuff into the test: the Gold Rush scenario and
some fabulous music from our good friends at
Somatone. We're going for a Spaghetti
Western meets break-beat sound and I think y'all are gonna dig it.
The Gold Rush scenario is a variation on the Claim Jumpin' scenario. In it, each player has a claim on the board and there are various lodes where gold nuggets appear. They pick those nuggets up with their units and take 'em back to their claim (assuming they don't get knocked out by an opponent along the way). As nuggets are deposited, more appear at the lodes and players battle it out to see who can mine the most gold.
In Claim Jumping there are a fixed number of nuggets in play and players can steal them from their opponents' claims which makes defense much more important than in Gold Rush where you can just charge across the board guns a blazin' an go after them nuggets. We're enjoying the different style and we're gettin' started on a number of other exciting gameplay scenarios which will eventually make their debut in the second town...
That's all fer now pardners.
![]() |
| Bang! Howdy™ © Three Rings Design, Inc. 2005-2006. All rights reserved. Terms Privacy |